We spend a lot of time building on the canvas. We write a lot about it, too. In the thread below, a few recent pieces from the archives on AI, agents, and spatial software:↗
Comments, but for agents too.
Jess, product engineer at tldraw, walks through the shift we've been building toward: talking to AI directly on the canvas, right where the work is happening.↗
Have you ever felt the need to fill an arbitrary closed path without tessellation entirely on the GPU? Me too!! Learn all about the stencil fill algorithm in this interactive tldraw offline file.↗